Getting Out
Getting Out fingerprint
High energy, light on feelings.
Energy
Tense and fast-paced
Fast from start to finish.
- Tension7
- Fast Pace7
- Adrenaline6
Heart
Melancholic
- Melancholy7
- Pathos6
- Family Dynamics5
Humor
Some dark humor
Not a comedy at heart.
- Dark Humor6
- Cringe Humor4
- Wit & Wordplay3
World
Crime, class and money, and everyday modern life
- Dialogue Centrality7
- World Immersion6
- Novelty6
Craft
Solid, not remarkable
- Intrigue8
- Acting7
- Character Depth7
Style
Functional look and sound
- Editing7
- Cinematography6
- Music Composition6
Energy
HighTense and fast-paced
Fast from start to finish.
Getting Out is tense and fast-paced.
All energy traits
- Tension7Edge-of-your-seat suspense and pressure.
- Fast Pace7Quick tempo and momentum.
- Adrenaline6High-energy, pulse-pounding intensity.
- Violence5Physical conflict and intensity.
- Spectacle4Scale and set-piece grandeur.
- Scare3Frightening moments and scares.
Related traits
- Bleakness7Grim, stark outlooks.
- Slow Burn5Gradual build with payoff.
Heart
LowMelancholic
Emotionally, it's melancholic.
All heart traits
- Melancholy7Bittersweet, reflective sadness.
- Pathos6Deeply moving, empathetic emotion.
- Family Dynamics5Relationships and generational ties.
- Catharsis4Emotional release and payoff.
- Hopefulness3Optimism and uplifting resolve.
- Romance2Love stories and emotional connections.
- Wholesome2Heartwarming, uplifting feelings.
- Wonder2Awe, discovery, and amazement.
- Nostalgia1Warmth of memory and retro vibes.
- Coming of Age1Personal growth and self-discovery.
Related traits
- Bleakness7Grim, stark outlooks.
- Character Depth7Rich, complex characterization.
Humor
MediumSome dark humor
Not a comedy at heart.
Expect some dark humor.
All humor traits
- Dark Humor6Humor from taboo or grim topics.
- Cringe Humor4Awkward, uncomfortable laughs.
- Wit & Wordplay3Clever dialogue and verbal humor.
- Situational Comedy2Humor from everyday scenarios and setups.
- Absurdist Humor2Surreal, nonsensical comedy.
- Physical Comedy1Slapstick and visual gags.
- Satire & Parody1Sharp critique and playful imitation.
World
MediumCrime, class and money, and everyday modern life
Its world is built around crime, class and money, and everyday modern life.
All world traits
- Dialogue Centrality7Stories driven by conversation.
- World Immersion6Depth and sensory richness of setting.
- Novelty6Fresh ideas and invention.
- Rewatchability5Invites repeat viewing.
- Ambiguity5Open-endedness and uncertainty.
Related traits
- Crime9Heists, investigation, and underworld.
- Class & Capitalism9Wealth, power, and inequality.
- Contemporary Realism8Modern, grounded storytelling.
- Social Commentary8Perspectives on society and norms.
- Psychological7Inner worlds and mind games.
- Mystery6Whodunnits and unraveling secrets.
Craft
MediumSolid, not remarkable
The craft is serviceable rather than remarkable.
All craft traits
- Intrigue8Curiosity and investigative pull.
- Acting7Performance craft and presence.
- Character Depth7Rich, complex characterization.
- Direction6Vision and command behind the camera.
- Narrative Structure6Story architecture and form.
- Dialogue Quality6Sharp writing and memorable lines.
- Complexity6Layered plots and ideas.
- Non-linear Narrative1Time-shifts and structure play.
- Meta Narrative1Stories about storytelling.
Related traits
- Fast Pace7Quick tempo and momentum.
- Novelty6Fresh ideas and invention.
- Slow Burn5Gradual build with payoff.
Style
MediumFunctional look and sound
The look and sound stay functional.
All style traits
- Editing7Pacing and structure through cuts.
- Cinematography6Visual composition and camera work.
- Music Composition6Score and musical identity.
- Visual Stylization5Distinctive aesthetic signature.
- Music Centrality4Songs central to storytelling.
- Sound Centrality4Sound design as core element.
Related traits
- Dialogue Centrality7Stories driven by conversation.
Who it's for
Find more like it
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About
Money. Love. Friendship. Which is more important?
Crew
Sequels and Prequels
Media
Questions about Getting Out
Quick answers from GoodWatch data.
Is Getting Out worth watching?
Opinions are mixed, with a GoodWatch score of 55/100 (IMDb 5.5). The GoodWatch score combines critic and audience ratings.
What is Getting Out rated?
It's rated NR in the United States. Content advisories: strong language and violence.
How long is Getting Out?
1 h 21 min
Getting Out runs 1 h 21 min.
What language is Getting Out in?
It was made in English. Produced in United States.
In how many countries can I watch Getting Out?
GoodWatch finds legal streaming, rental, or purchase options for Getting Out in 131 countries. Pick any of them in Where to Watch to see the local services.

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